ArcaneCircle.cs has this
private static bool IsBonus(Point3D p, Map m)
{
return (m == Map.Trammel || m == Map.Felucca) &&
(p.X == 6267 && p.Y == 131)
(p.X == 6589 && p.Y == 178) ||
(p.X == 1431 && p.Y == 1696); // new brit bank
}

But even removing this doesn't make it go away so something else is causing it to respawn.

MondainsLegacy.cs has this
//if (Core.ML)
/{
if (!FindItem(new Point3D(1431, 1696, 0), Map.Trammel, 0x307F))
{
var addon = new ArcaneCircleAddon();
addon.MoveToWorld(new Point3D(1431, 1696, 0), Map.Trammel);
}

if (!FindItem(new Point3D(1431, 1696, 0), Map.Felucca, 0x307F))
{
var addon = new ArcaneCircleAddon();
addon.MoveToWorld(new Point3D(1431, 1696, 0), Map.Felucca);
}
}

Comment this out and then delete your arcane circle and restart, it should be gone for good now.
 

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