13440130
Member
This is the current situation
My shard has been running for more than a year,Automatic restart at 11:30 every noon
Whenever championspawn begins to spawn in large numbers, the CPU occupation is very high, and the in-game Ping can reach more than 600 +
Make other players unable to play normally
Because the player's damage is high, there are many monsters killed at one time, and a large number of monsters will continue to be generated
So this situation will continue until the challenge of champion is over
Is there any good solution?
My server configuration
System: Windows Server 2008 R2 SP1
Cpu : Xeon E5-26xx v4 2.39Ghz
Ram: 4GB
NET 10M
My shard has been running for more than a year,Automatic restart at 11:30 every noon
Whenever championspawn begins to spawn in large numbers, the CPU occupation is very high, and the in-game Ping can reach more than 600 +
Make other players unable to play normally
Because the player's damage is high, there are many monsters killed at one time, and a large number of monsters will continue to be generated
So this situation will continue until the challenge of champion is over
Is there any good solution?
My server configuration
System: Windows Server 2008 R2 SP1
Cpu : Xeon E5-26xx v4 2.39Ghz
Ram: 4GB
NET 10M