ORPY
Member
- ServUO Version
- Publish 58
- Ultima Expansion
- Endless Journey
Hi guys,
Who can help with pointing me in the right direction to increase a players skill to 100 after completing a quest. Not sure how to fit the below in the reward line.
this.AddReward(new BaseReward(typeof(???????
Who can help with pointing me in the right direction to increase a players skill to 100 after completing a quest. Not sure how to fit the below in the reward line.
C#:
if (from.SkillsTotal >= from.SkillsCap )
newValue == 0;
else
newValue == (100 - from.Skills[Swords.Skill].Base);
from.Skills[Swords.Skill].Base += newValue;
this.AddReward(new BaseReward(typeof(???????
Last edited: