zerodowned

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zerodowned submitted a new resource:

Skill Training Katanas - A sword that raises any skill you select

I first saw this idea on @alyssa-dark 's Dark Crusaders shard.
It was a fun shard that may be down for good.
I wrote this to emulate that item as close as possible.

All it really does is when attacking something with the weapon will cause whatever skill it's set to use instead of Swords ( unless of course you have it set to use swords )

Just use the instructions below to add the item with the selected skill.
Those instructions are also inside the script.

/********
HOW TO ADD...

Read more about this resource...
 
small additions for hue and speed change
this.Weight = 6.0; /// under this add
this. Hue = 2774; // add this any hue You want
then You can change swing speed from 2.50 to 1.50 at this line
public override float MlSpeed
{
get
{
return 1.50f;
 
also for self repair so they don't wear out
this.Hue = 2774;
WeaponAttributes.SelfRepair = 7; ///add this line under hues(provided by Lagatha)
 
try something like this may need tweakin to get right

Add( new GenericBuyInfo( typeof( TrainingKatana AnimalLore 120 ), 1000, 20, 2503, 0 ) ); /// The 1000 Is The Price ///


;/// The 20 Is The Amount You Can Buy From Vendor ///
;/// The 2503 Is The Item ID Number /// 0 is the hue so it should be something like this


Add( new GenericBuyInfo( typeof( TrainingKatana AnimalLore 120 ), 1000, 20, 2503, 0 ) );

dont forget the add type at bottom also
Add(typeof(TrainingKatana AnimalLore 120), 3);
 

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