Bambino
Member
Aright, so back in I believe 2005 we got this lovely client called PlayUO by Krrios that lasted for a short period of time. This client was able to be used without the Sallos server.
Ok, so you're thinking... Here we go again, another person that wants to get the old PlayUO client to work with contemporary software. No, not the case.
My concern lies with the "smooth movement" option that this client introduced. I can care a less about anything else it has to offer.
After scouring the web for countless hours, even jumping on Wayback Machine I have found nothing that has answered my question. All I find are discussions pertaining to boats or how to get the client to work.
Here are my current questions:
Tbh, I have attempted to disassembled the PlayUO Beta 13 client in hope of finding any useful information, however, I need a little direction so that I can find exactly what I'm looking for. Any help would be much appreciated.
Thank You!
Ok, so you're thinking... Here we go again, another person that wants to get the old PlayUO client to work with contemporary software. No, not the case.
My concern lies with the "smooth movement" option that this client introduced. I can care a less about anything else it has to offer.
After scouring the web for countless hours, even jumping on Wayback Machine I have found nothing that has answered my question. All I find are discussions pertaining to boats or how to get the client to work.
Here are my current questions:
- Why has this option not be implemented by EA or any other 3rd party utilities?
- How was this smooth movement achieved by Krrios?
- Does it involve any sort of speed hacking?
- Is character smooth movement anything similar to the way boat smooth movement works?
Tbh, I have attempted to disassembled the PlayUO Beta 13 client in hope of finding any useful information, however, I need a little direction so that I can find exactly what I'm looking for. Any help would be much appreciated.
Thank You!
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