Aetherius Shadowblade
Member
How do I add additional pages to the staffatlas? (here is the code)
Wasn't there a Master Runebook somewhere inwhich we could add runebooks to it?
C#:
using System;
using Server.Network;
using Server.Gumps;
using Server.Prompts;
using Server.Mobiles;
using Server.Items;
using Server.Misc;
using Server.Spells;
using Server.Spells.Fourth;
using Server.Spells.Seventh;
using Server.Spells.Chivalry;
namespace Server.Items
{
[FlipableAttribute(39958, 39959)]
public class StaffAtlas : Runebook
{
public override int MaxEntries { get { return 48; } }
//public override int LabelNumber { get { return 1156443; } } // a runic atlas
public int Selected { get; set; }
[Constructable]
public StaffAtlas() : base(100, 39958)
{
Selected = -1;
}
public override void OnDoubleClick(Mobile from)
{
if (from is PlayerMobile && (from.InRange(GetWorldLocation(), 2) || from.AccessLevel >= AccessLevel.Counselor))
{
if (CheckAccess(from) || from.AccessLevel >= AccessLevel.Counselor)
{
if (DateTime.UtcNow < NextUse)
{
from.SendLocalizedMessage(502406); // This book needs time to recharge.
return;
}
BaseGump.SendGump(new StaffAtlasGump((PlayerMobile)from, this));
Openers.Add(from);
}
else
from.SendLocalizedMessage(502436); // That is not accessible.
}
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
int entries = Entries.Count;
bool d = base.OnDragDrop(from, dropped);
if (from is PlayerMobile && d && Entries.Count > entries)
{
int newPage = Math.Max(0, (Entries.Count - 1) / 16);
StaffAtlasGump g = from.FindGump(typeof(StaffAtlasGump)) as StaffAtlasGump;
if (g != null && g.Atlas == this)
{
g.Page = newPage;
g.Refresh();
}
else
{
if (g != null)
from.CloseGump(typeof(StaffAtlasGump));
g = new StaffAtlasGump((PlayerMobile)from, this);
g.Page = newPage;
from.SendGump(g);
}
}
return d;
}
public override int OnCraft(int quality, bool makersMark, Mobile from, Server.Engines.Craft.CraftSystem craftSystem, Type typeRes, ITool tool, Server.Engines.Craft.CraftItem craftItem, int resHue)
{
if (makersMark)
Crafter = from;
Quality = (BookQuality)(quality - 1);
//MaxCharges = 100;
return quality;
}
public StaffAtlas(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(Selected);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Selected = reader.ReadInt();
//if (MaxCharges != 100)
// MaxCharges = 100;
}
}
public class StaffAtlasGump : BaseGump
{
public static string ToCoordinates(Point3D location, Map map)
{
int xLong = 0, yLat = 0, xMins = 0, yMins = 0;
bool xEast = false, ySouth = false;
bool valid = Sextant.Format(location, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth);
return valid ? String.Format("{0}° {1}'{2}, {3}° {4}'{5}", yLat, yMins, ySouth ? "S" : "N", xLong, xMins, xEast ? "E" : "W") : "Nowhere";
}
public StaffAtlas Atlas { get; set; }
public int Selected { get { return Atlas == null ? -1 : Atlas.Selected; } }
public int Page { get; set; }
public StaffAtlasGump(PlayerMobile pm, StaffAtlas atlas)
: base(pm, 100, 100)
{
TypeID = 0x1F2;
Atlas = atlas;
Page = 0;
}
public static int GetMapHue(Map map)
{
if (map == Map.Trammel)
return 0xA;
else if (map == Map.Felucca)
return 0x51;
else if (map == Map.Malas)
return 0x44E;
else if (map == Map.Tokuno)
return 0x482;
else if (map == Map.TerMur)
return 0x66D;
return 0;
}
public override void AddGumpLayout()
{
AddImage(0, 0, 39923);
AddHtmlLocalized(60, 9, 147, 22, 1011296, false, false); //Charges:
AddHtml(110, 9, 97, 22, String.Format("{0} / {1}", Atlas.CurCharges, Atlas.MaxCharges), false, false);
AddHtmlLocalized(264, 9, 144, 18, 1011299, false, false); // rename book
AddButton(248, 14, 2103, 2103, 1, GumpButtonType.Reply, 0);
int startIndex = Page * 16;
int index = 0;
for (int i = startIndex; i < startIndex + 16; i++)
{
string desc;
int hue;
if (i < Atlas.Entries.Count)
{
desc = RunebookGump.GetName(Atlas.Entries[i].Description);
hue = Selected == i ? 0x14B : GetMapHue(Atlas.Entries[i].Map);
}
else
{
desc = "Empty";
hue = 0;
}
// Select Button
AddButton(46 + ((index / 8) * 205), 55 + ((index % 8) * 20), 2103, 2104, i + 100, GumpButtonType.Reply, 0);
// Description label
AddLabelCropped(62 + ((index / 8) * 205), 50 + ((index % 8) * 20), 144, 18, hue, desc);
index++;
}
RunebookEntry entry = null;
if (Selected >= 0 && Selected < Atlas.Entries.Count)
{
entry = Atlas.Entries[Selected];
}
string coords = entry != null ? ToCoordinates(entry.Location, entry.Map) : "Nowhere";
AddHtml(25, 254, 182, 18, String.Format("<center>{0}</center>", coords), false, false);
AddHtmlLocalized(62, 290, 144, 18, 1011300, false, false); // Set default
AddButton(46, 295, 2103, 2103, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(62, 310, 144, 18, 1011298, false, false); // Drop rune
AddButton(46, 315, 2103, 2103, 3, GumpButtonType.Reply, 0);
AddHtml(25, 348, 182, 18, String.Format("<center>{0}</center>", entry != null ? entry.Description : "Empty"), false, false);
int hy = 284;
int by = 289;
AddHtmlLocalized(280, hy, 128, 18, 1077595, false, false); // Recall (Spell)
AddButton(264, by, 2103, 2103, 4, GumpButtonType.Reply, 0);
hy += 18;
by += 18;
/*
if (Atlas.CurCharges != 0)
{
AddHtmlLocalized(280, hy, 128, 18, 1077594, false, false); // Recall (Charge)
AddButton(264, by, 2103, 2103, 5, GumpButtonType.Reply, 0);
hy += 18;
by += 18;
}
*/
if (User.Skills[SkillName.Magery].Value >= 66.0)
{
AddHtmlLocalized(280, hy, 128, 18, 1015214, false, false); // Gate Travel
AddButton(264, by, 2103, 2103, 6, GumpButtonType.Reply, 0);
hy += 18;
by += 18;
}
AddHtmlLocalized(280, hy, 128, 18, 1060502, false, false); // Sacred Journey
AddButton(264, by, 2103, 2103, 7, GumpButtonType.Reply, 0);
if (Page < 2)
{
AddButton(374, 3, 2206, 2206, 1150, GumpButtonType.Reply, 0);
}
if (Page > 0)
{
AddButton(23, 5, 2205, 2205, 1151, GumpButtonType.Reply, 0);
}
}
public override void OnResponse(RelayInfo info)
{
if (info.ButtonID >= 100 && info.ButtonID < 1000)
{
SelectEntry(info.ButtonID - 100);
}
else
{
RunebookEntry entry = null;
if (Selected >= 0 && Selected < Atlas.Entries.Count)
{
entry = Atlas.Entries[Selected];
}
switch (info.ButtonID)
{
case 0: Atlas.Openers.Remove(User); break;
case 1: RenameBook(); break;
case 2:
{
if (entry != null)
{
SetDefault();
}
else
{
Atlas.Openers.Remove(User);
}
break;
}
case 3:
{
if (entry != null)
{
DropRune(); break;
}
else
{
User.SendLocalizedMessage(502422); // There is no rune to be dropped.
Atlas.Openers.Remove(User);
}
break;
}
case 4:
{
if (entry != null)
{
RecallSpell();
}
else
{
User.SendLocalizedMessage(502423); // This place in the book is empty.
Atlas.Openers.Remove(User);
}
break;
}
case 5:
{
if (entry != null)
{
RecallCharge();
}
else
{
User.SendLocalizedMessage(502423); // This place in the book is empty.
Atlas.Openers.Remove(User);
}
break;
}
case 6:
{
if (entry != null)
{
GateTravel();
}
else
{
User.SendLocalizedMessage(502423); // This place in the book is empty.
Atlas.Openers.Remove(User);
}
break;
}
case 7:
{
if (entry != null)
{
SacredJourney();
}
else
{
User.SendLocalizedMessage(502423); // This place in the book is empty.
Atlas.Openers.Remove(User);
}
break;
}
case 1150:
Page++;
Refresh();
break;
case 1151:
Page--;
Refresh();
break;
}
}
}
public void RenameBook()
{
if (Atlas.CheckAccess(User) && Atlas.Movable != false || User.AccessLevel >= AccessLevel.GameMaster)
{
User.Prompt = new InternalPrompt(Atlas);
}
else
{
User.SendLocalizedMessage(502413); // That cannot be done while the book is locked down.
}
}
private void SelectEntry(int id)
{
Atlas.Selected = id;
Refresh();
}
private void SetDefault()
{
if (Atlas.CheckAccess(User) || User.AccessLevel >= AccessLevel.GameMaster)
{
Atlas.DefaultIndex = Selected;
Refresh();
User.SendLocalizedMessage(502417, "", 0x35); // New default location set.
}
else
{
Atlas.Openers.Remove(User);
User.SendLocalizedMessage(502413, null, 0x35); // That cannot be done while the book is locked down.
}
}
private void DropRune()
{
if (Atlas.CheckAccess(User) && Atlas.Movable != false || User.AccessLevel >= AccessLevel.GameMaster)
{
Atlas.DropRune(User, Atlas.Entries[Selected], Selected);
Refresh();
}
else
{
Atlas.Openers.Remove(User);
User.SendLocalizedMessage(502413, null, 0x35); // That cannot be done while the book is locked down.
}
}
private void RecallSpell()
{
RunebookEntry e = Atlas.Entries[Selected];
if (RunebookGump.HasSpell(User, 31))
{
string coords = ToCoordinates(e.Location, e.Map);
if (coords != "Nowhere")
User.SendMessage(ToCoordinates(e.Location, e.Map));
Atlas.OnTravel();
new RecallSpell(User, null, e, null).Cast();
}
else
{
User.SendLocalizedMessage(500015); // You do not have that spell!
}
Atlas.Openers.Remove(User);
}
private void RecallCharge()
{
RunebookEntry e = Atlas.Entries[Selected];
if (Atlas.CurCharges <= 0)
{
Refresh();
User.SendLocalizedMessage(502412); // There are no charges left on that item.
}
else
{
string coords = ToCoordinates(e.Location, e.Map);
if (coords != "Nowhere")
User.SendMessage(ToCoordinates(e.Location, e.Map));
Atlas.OnTravel();
if (new RecallSpell(User, Atlas, e, Atlas).Cast())
Atlas.NextUse = DateTime.UtcNow;
Atlas.Openers.Remove(User);
}
}
private void GateTravel()
{
RunebookEntry e = Atlas.Entries[Selected];
if (RunebookGump.HasSpell(User, 51))
{
string coords = ToCoordinates(e.Location, e.Map);
if (coords != "Nowhere")
User.SendMessage(ToCoordinates(e.Location, e.Map));
Atlas.OnTravel();
if (new GateTravelSpell(User, null, e).Cast())
Atlas.NextUse = DateTime.UtcNow;
}
else
{
User.SendLocalizedMessage(500015); // You do not have that spell!
}
Atlas.Openers.Remove(User);
}
private void SacredJourney()
{
RunebookEntry e = Atlas.Entries[Selected];
if (Core.AOS)
{
if (RunebookGump.HasSpell(User, 209))
{
User.SendMessage(ToCoordinates(e.Location, e.Map));
Atlas.OnTravel();
new SacredJourneySpell(User, null, e, null).Cast();
Atlas.NextUse = DateTime.UtcNow;
}
else
{
User.SendLocalizedMessage(500015); // You do not have that spell!
}
}
Atlas.Openers.Remove(User);
}
private class InternalPrompt : Prompt
{
public override int MessageCliloc { get { return 502414; } } // Please enter a title for the runebook:
public StaffAtlas Atlas { get; private set; }
public InternalPrompt(StaffAtlas atlas)
{
Atlas = atlas;
}
public override void OnResponse(Mobile from, string text)
{
if (Atlas.Deleted || !from.InRange(Atlas.GetWorldLocation(), 3) || !(from is PlayerMobile))
return;
if (Atlas.CheckAccess(from) || from.AccessLevel >= AccessLevel.GameMaster)
{
Atlas.Description = Utility.FixHtml(text.Trim());
from.SendGump(new StaffAtlasGump((PlayerMobile)from, Atlas));
from.SendLocalizedMessage(1041531); // You have changed the title of the rune book.
}
else
{
Atlas.Openers.Remove(from);
from.SendLocalizedMessage(502416); // That cannot be done while the book is locked down.
}
}
public override void OnCancel(Mobile from)
{
from.SendLocalizedMessage(502415); // Request cancelled.
if (from is PlayerMobile && !Atlas.Deleted && from.InRange(Atlas.GetWorldLocation(), (Core.ML ? 3 : 1)))
{
from.SendGump(new StaffAtlasGump((PlayerMobile)from, Atlas));
}
}
}
}
}
Post automatically merged:
Wasn't there a Master Runebook somewhere inwhich we could add runebooks to it?
Last edited: