GriffonSpade
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GriffonSpade submitted a new resource:
Stat Scalars & Bonuses - make creatures' secondary stats directly correlate to primary stats
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Stat Scalars & Bonuses - make creatures' secondary stats directly correlate to primary stats
Version 1.02
This thread is about how to make creatures' secondary stats (hits, mana, stamina, breath damage) directly correlate to primary stats (strength, intellect, dexterity) along with how to add an additional bonus instead of using arbitrary secondary stat declarations.
I've also added two additional things to this list:
A 'never paragon' property virtual flag, so one can set special (eg: boss) monsters to never spawn as paragons.
Additional breath damage controls.
First, this is all...
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