Yvan Major

Member
Is there a way i can make the ore spawn static ?

Like it used to be in UO, you could mark ore locations and recall to the ore you were in need of instead of getting them randomized.

Thanks for any informations.
 
In Scripts/Services/Harvesting/Mining.cs, line 135. Change oreAndStone.RandomizeVeins = Core.ML; to oreAndStone.RandomizeVeins = false;
 

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