TwilightRaven
Member
So,
I got this idea to have a pure summoner class. Like Final Fantasy where you summon monsters, they attack briefly and then vanish. So I created scripts for all the elite bosses so you could summon them and have them attack briefly and then vanish. So I based it off of Hammerhand's Druid system.
I'm at the point where I have a spellbook that works and scrolls containing the summons that you can add to the book. For example, I can summon the crimson dragon and it appears and one of two things happens:
1) The crimson dragon appears, gets ticked off at the zombies around, and flies into a rage killing the player.
2) If I change the monster mob so that the summoned mob (crimson dragon) is controlled by me, all he will do is guard me and won't attack anything even if I tell it "kill xxx"
So I'm at a stand still and could use some help.
I got this idea to have a pure summoner class. Like Final Fantasy where you summon monsters, they attack briefly and then vanish. So I created scripts for all the elite bosses so you could summon them and have them attack briefly and then vanish. So I based it off of Hammerhand's Druid system.
I'm at the point where I have a spellbook that works and scrolls containing the summons that you can add to the book. For example, I can summon the crimson dragon and it appears and one of two things happens:
1) The crimson dragon appears, gets ticked off at the zombies around, and flies into a rage killing the player.
2) If I change the monster mob so that the summoned mob (crimson dragon) is controlled by me, all he will do is guard me and won't attack anything even if I tell it "kill xxx"
So I'm at a stand still and could use some help.