Redmoon
Member
I'm currently hunting for the new tiledata flags for the newer clients (post-muls).
What used to work for custom wearables and mounts, doesn't ~completely~ work anymore.
The issues I'm having are:
1. Any custom wearable disappearing while sitting
2. Custom mounts disappearing.
Mounts:
It used to be you could set the quality flag to 25 for mounts, but I believe OSI has put this in the client.
I've extracted the exe(s), and it all looks greek to me at the moment.
Here is an example of the horses, one doesn't have a animation set, but does IG..the other still does.
(Without animation in tiledata)
(With animation in tiledata)
Clothing:
It seems there is more to do than before. There are more flags on "StackOff" and "MiscData"..which I'm not sure ~exactly~ what these are yet.
Any insight or help with this would be greatly appreciated, as I'm not a Hexer.
What used to work for custom wearables and mounts, doesn't ~completely~ work anymore.
The issues I'm having are:
1. Any custom wearable disappearing while sitting
2. Custom mounts disappearing.
Mounts:
It used to be you could set the quality flag to 25 for mounts, but I believe OSI has put this in the client.
I've extracted the exe(s), and it all looks greek to me at the moment.
Here is an example of the horses, one doesn't have a animation set, but does IG..the other still does.
(Without animation in tiledata)
(With animation in tiledata)
Clothing:
It seems there is more to do than before. There are more flags on "StackOff" and "MiscData"..which I'm not sure ~exactly~ what these are yet.
Any insight or help with this would be greatly appreciated, as I'm not a Hexer.