Hello juzzver, thanks for reply, not sure but i dont think it has to do with items in area, both players were far from each other, and both got dc at same time
the one making bandanas was throwing each bandana into a trash can that deletes it.
could it be a network issue? server side?
someone told me to try increasing the PendingCap packet
private const int PendingCap = 96 * 1024;
to 128 to see if that issue goes away,
i have around 10 players online