Everlast
Member
Hello!
Im trying to do a new spawn chance based after kill the dark father,and this is the code im using:
Tryed with 0.9 and do the full round 10 times without the new spawner,am i failing in the code?Thank you!
Forgot,script is GauntletSpawner.cs ,thank you!
Im trying to do a new spawn chance based after kill the dark father,and this is the code im using:
C#:
GauntletSpawner sp1 = CreateSpawner("DarknightCreeper", 491, 456, 473, 432, 417, 426, true, 473, 412, 39, 60);
GauntletSpawner sp2 = CreateSpawner("FleshRenderer", 482, 520, 468, 496, 426, 422, false, 448, 496, 56, 48);
GauntletSpawner sp3 = CreateSpawner("Impaler", 406, 538, 408, 504, 432, 430, false, 376, 504, 64, 48);
GauntletSpawner sp4 = CreateSpawner("ShadowKnight", 335, 512, 360, 478, 424, 439, false, 300, 478, 72, 64);
GauntletSpawner sp5 = CreateSpawner("AbysmalHorror", 326, 433, 360, 429, 416, 435, true, 300, 408, 60, 56);
GauntletSpawner sp6 = CreateSpawner("DemonKnight", 423, 430, 0, 0, 423, 430, true, 392, 392, 72, 96);
//
GauntletSpawner sp7 = CreateSpawner("Zombie", 423, 430, 0, 0, 423, 430, true, 392, 392, 72, 96); //Custom
sp1.Sequence = sp2;
sp2.Sequence = sp3;
sp3.Sequence = sp4;
sp4.Sequence = sp5;
sp5.Sequence = sp6;
//
if (0.9 >= Utility.RandomDouble())
{
sp6.Sequence = sp7;
sp7.Sequence = sp1;
}
else
{
sp6.Sequence = sp1;
}
//
Post automatically merged:
Forgot,script is GauntletSpawner.cs ,thank you!
Last edited: