Klabauter
Member
Hey everyone,
I have a weird issue ever since I took up the fight against the UDK map maker again. I patched a lot of custom land tiles into my art.mul using UOfiddler replacing some of the tiles I wont need (e.g. snow, acid, etc). After that I spent quite some time typing everything into the mapping tool, setting the transitions and so on. After that, I exported the TilesBrush.xml into my CED+ directory to be able to draw the changes in terrain comfortable. Most of the transitions are working fine (although some need a bit of tweaking in GIMP, I know), some of them though are giving me a hard time.
On the screenshots you can see some of the combinations are working fine. The three textures on the top don't really work with the others, but among themselves they seem to work fine. If I try to draw them on one of the other land tiles they are supposed to work with (since I defined the transition in the map maker), I get either a flickering square of 2*2 tiles or those weird "holes" you can see in the top right quadrant of the screenshot above. If it may be of any help i uploaded my TilesBrush.xml. CED+ is not throwing errors when I start it though.
I hope I made clear what my problem is... Did one of you ever come across this issue? I know the map maker and CED+ are still somewhat unfinished (sorry if that's wrong) but still it would be pretty nice to get the brushes working together properly.
Thanks in advance (and a bottle o' rum for the person to help me out of my misery)!
Klabauter
I have a weird issue ever since I took up the fight against the UDK map maker again. I patched a lot of custom land tiles into my art.mul using UOfiddler replacing some of the tiles I wont need (e.g. snow, acid, etc). After that I spent quite some time typing everything into the mapping tool, setting the transitions and so on. After that, I exported the TilesBrush.xml into my CED+ directory to be able to draw the changes in terrain comfortable. Most of the transitions are working fine (although some need a bit of tweaking in GIMP, I know), some of them though are giving me a hard time.
On the screenshots you can see some of the combinations are working fine. The three textures on the top don't really work with the others, but among themselves they seem to work fine. If I try to draw them on one of the other land tiles they are supposed to work with (since I defined the transition in the map maker), I get either a flickering square of 2*2 tiles or those weird "holes" you can see in the top right quadrant of the screenshot above. If it may be of any help i uploaded my TilesBrush.xml. CED+ is not throwing errors when I start it though.
I hope I made clear what my problem is... Did one of you ever come across this issue? I know the map maker and CED+ are still somewhat unfinished (sorry if that's wrong) but still it would be pretty nice to get the brushes working together properly.
Thanks in advance (and a bottle o' rum for the person to help me out of my misery)!
Klabauter