Finaltwist

Member
good afternoon all,

I'm copying some regions from a different map, but it looks like it uses a different statics set. Is there a tutorial somewhere that can outline how i can merge the statics differences between two maps?

for example, the mounted heads shoudl be trees, and the bookshelves should be water. they show correcly when opened in centred/fiddler, but when i import the region to my destination map, they show thus.

any help is appreciated!

errors.png
 
You have to have same graphics in your art.mul like in source file or add them on different place in your files and then replace the statics from screen with new graphic id.

Map in uo is composed of map file that defines terrain and decorations like trees, bushes and some map elements in statics files. Statics are only description of which graphic should be put where on the map. Graphics are sourced from art.mul.

So you either have to check which graphic id are those bookshelves and replace that with another one or import proper grapic from source files to your art.mul.
 
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