colors Black and white are considered transparent. So outside of the backpack you have colors close to black that's why those stay there and inside the backpack you have 0,0,0 so full black which gets removed.
everything worked out thanks broJust use levels or something in graphic app and make sure 0,0,0 is 8.8.8 if you want to have "black" in yoru picture. Should be ok with being this close to black. By default uo treats "true black" 0,0,0 as transparent.
? I'm not sure what is your problem "weight less than the original"? You mean file size or what exactly is the problem?everything worked out thanks bro
I have one more question here, can you tell me I’m adding a new animation with anim.mul there are no problems, but anim2,3, and others are saved in a weight less than the original, how can I fix it?
yes bro I mean the file size for example anim5.mul the original size is 97,149 and after the changes the file size of anim5.mul is 64,604? I'm not sure what is your problem "weight less than the original"? You mean file size or what exactly is the problem?
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