I am looking for a way to use felucca's map for trammel without changing anything else like client files. I just want the two maps to be identical. When using the latest client trammel is different in some areas of Britain and it looks awful to me.
I tried defining the map in MapDefinitions.cs and that works but I get client crashes when doing certain things like placing houses now in Trammel. Here is how I configured it
I just changed the MapID of Trammel to use Felucca's map. I have also tried
Both of these options crash the client when placing houses. Everything else like doorgen and deco work fine.
Any ideas?
I tried defining the map in MapDefinitions.cs and that works but I get client crashes when doing certain things like placing houses now in Trammel. Here is how I configured it
Code:
RegisterMap( 0, 0, 0, 7168, 4096, 4, "Felucca", MapRules.FeluccaRules );
RegisterMap( 1, 0, 1, 7168, 4096, 0, "Trammel", MapRules.TrammelRules );
RegisterMap( 2, 2, 2, 2304, 1600, 1, "Ilshenar", MapRules.TrammelRules );
RegisterMap( 3, 3, 3, 2560, 2048, 1, "Malas", MapRules.TrammelRules );
RegisterMap( 4, 4, 4, 1448, 1448, 1, "Tokuno", MapRules.TrammelRules );
RegisterMap( 5, 5, 5, 1280, 4096, 1, "TerMur", MapRules.TrammelRules );
Code:
RegisterMap( 1, 0, 0, 7168, 4096, 0, "Trammel", MapRules.TrammelRules );
Both of these options crash the client when placing houses. Everything else like doorgen and deco work fine.
Any ideas?