PigPen

Member
ServUO Version
Publish Unknown
Ultima Expansion
Mondain's Legacy
I have a RunUO server that has been going for several years but still run into tings I don't understand.

I have been trying for the past few weeks to get a Champ style XML Spawner working like a Champion spawn should. But . . . every time I try adjusting it , players continue to have the same problem with it.

The spawner triggers fine if a player has the Trigger item in their pack but after that the troubles begin. The first two waves of the spawn go off as intended but that is the end of it. The third and following spawn waves never happen.

I am uploading screen shots of the XML Spawner setup and also the XML Spawner Properties.

It is a mystery to me because everything I see in the setup looks good. Can anyone in the community see where I have gone wrong?

Any guidance to help solve this is really appreciated.
 

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  • ChampSpawnerSetup.jpg
    ChampSpawnerSetup.jpg
    1.1 MB · Views: 7
  • ChampSpawnerProps.jpg
    ChampSpawnerProps.jpg
    926.5 KB · Views: 7
You might want to try a different approach. Its actually really easy to add new Champ Spawns to the champ spawns system, just check out ChampionSpawnType.cs and add your new champion type to the list. Then create a new champ spawner wherever you want and set the Props to your new type
 
I thought of that but also thought it might be easier using the XML Spawner system because I had believed it would work. If this is not possible then for sure I will be scripting it (or trying to) through the Champion system. Thank you for the good input.
 

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