Piotr

Member
Hi guys,

I don't know if this is the right place to ask questions about xmlspawner. If I'm mistaken, please move the thread.

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I'm trying to make an rpg non-accessible zone in a certain place. What I want to accomplish is that if any player enters the spawn range, they should get flagged as criminals and get attacked by my peacemaker NPCs.
I got the peacemakers set up, I only need xmlspawner to give players a criminal status whenever they get close.


How do I do that?
Thank you.
 
You mean short term murders?

I understand, but how do I do that? Step by step, if you could ;)
 
Even easier way, use Criminal True/False:
This would set that property on every mob that triggered that Xmlspawner. You could add other properties or items being carried or equipped by players to be more specific about the mobs that trigger it.
Code:
SETONTRIGMOB,Criminal/True
 

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