So we've launched our shard and everyone and the flood gates opened. People started rushing their favorite taming spots and we've been keeping an eye on everything. I've noticed that if I have a spawner that has a limited number of creatures on it (ie, 1 single sheep) and that creature is tamed and released in the same area, the spawner will spawn a second one.
At first, we thought no big deal, it'll sort it self out. That's not the case. I had a guy tame and release like 15 dragons on dragon isle, shit was getting out of hand lol.
Is there a way to prevent this from happening within the XMLSpawner default properties, to maybe count a creature type within it's home range as a "spawn" or will this require some additional coding?
Thanks in advance.
At first, we thought no big deal, it'll sort it self out. That's not the case. I had a guy tame and release like 15 dragons on dragon isle, shit was getting out of hand lol.
Is there a way to prevent this from happening within the XMLSpawner default properties, to maybe count a creature type within it's home range as a "spawn" or will this require some additional coding?
Thanks in advance.