Does anyone have any idea what script posts the "Your skill in.. has increased" messages or is it in the server source? I've searched for a long time and Windows search is crap most of the time. I thought it would be in skillcheck.cs.
I found a script containing the following
public override void OnAdded( object parent )
{
base.OnAdded( parent );
if( parent is Mobile )
{
Mobile from = (Mobile)parent;
from.Skills.Alchemy.Base += 20;
from.Skills.Musicianship.Base += 60;
from.Skills.Peacemaking.Base += 60;
from.Skills.AnimalTaming.Base += 50;
from.Skills.AnimalLore.Base += 60;
from.Skills.Discordance.Base += 50;
from.Skills.Provocation.Base += 50;
}
}
public override void OnRemoved( object parent )
{
base.OnRemoved( parent );
if( parent is Mobile )
{
Mobile from = (Mobile)parent;
from.Skills.Alchemy.Base -= 20;
from.Skills.Musicianship.Base -= 60;
from.Skills.Peacemaking.Base -= 60;
from.Skills.AnimalTaming.Base -= 50;
from.Skills.AnimalLore.Base -= 60;
from.Skills.Discordance.Base -= 50;
from.Skills.Provocation.Base -= 50;
}
and when i equip or unequip the item i get the message indicating skills going up and down so I am guessing it is in the client. However when i hover over the item it does not indicate that any skills will change.