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  1. Kilra Yan

    Some Ninjitsu fixes

    I am attempting to improve Ninja AI, in the meanwhile I was looking at this thread http://www.runuo.com/community/threads/runuo2-distro-ninja-move-script-modifications.469039/ how about including it in the ServUO repo?
  2. Kilra Yan

    QL system

    What you know about Ravenwolfe's JustUO Loyalty system which may offer more?
  3. Kilra Yan

    QL system

    Somehow is already present the system, but system doesnt count points over creature's killing but over some quests only. I wonder if this is correct or not before pulling requests.
  4. Kilra Yan

    QL system

    Edit: I see that adding simply QLPoints = XX; //where XX is the number of QL points you want a creature to release upon killing in their attributes you have done the job, and they are released only in termur map. Example [Constructable] public GreenGoblin() ...
  5. Kilra Yan

    QL system

    Is there a reason why it hasnt been implemented yet upon killing? Adding few lines on each monster it can be possible to implement it example: public override void OnDeath(Container c) { base.OnDeath(c); /* Give Queens Loyalty Points Start*/ if...
  6. Kilra Yan

    Plant Harvesting System 2.0

    Exactly that what i was meaning about the difficulties in developing the ec graphic. Btw It is a matter of tastes about it. Someone like it maybe someone else is more traditional. Personally I see it as a step forward.
  7. Kilra Yan

    Plant Harvesting System 2.0

    Already tryed previously using uofiddler in order to apply the graphic effect on trees chops for ec client, the resource you posted some months ago
  8. Kilra Yan

    Plant Harvesting System 2.0

    You mentioned art.mul (custom graphic) which I dont know how to edit for EC version. That's the main issue.
  9. Kilra Yan

    How To: Submitting your Bug Fixes as Pull Requests on Github

    I am in! :) I can now pull my requests: I already sent trammel.xml file with magincia cleant and relocated spawns, a small work to test if everything is fine. Happy to get this opportunity to contribuite more closely!
  10. Kilra Yan

    Plant Harvesting System 2.0

    this job is one of the best idea to evolve ultima online, I wish like it could be apply for EC too...
  11. Kilra Yan

    The Exodus Encounter Quest

    For anyone who wish to include opposition group between dupres and exodus creatures everything is included in the this new revision. Read and apply the few changes in the readme file before starting server.
  12. Kilra Yan

    The Exodus Encounter Quest

    I optimized this quest with the following corrections, feel free to update the resource with my changes... Very few master changes needed in order to make this quest 100% OSI like, but over my capabilities. - Now player is allowed to place altars manually (no longer needed to be placed the...
  13. Kilra Yan

    Improving The Exodus Encounter Quest

    Actually this is over my capabilities, but the quest will work anyway, I made the manual workaround which ask the player to come back to ilshenar after ritual has been cleant :D
  14. Kilra Yan

    Improving The Exodus Encounter Quest

    I am done with previously, everything fine now. I need to know a trick to change map of this Point3D object. public class ExodusTomeAltar : PeerlessAltar { [Constructable] public ExodusTomeAltar(): base(0x2259)// { Hue = 0;//2360...
  15. Kilra Yan

    Improving The Exodus Encounter Quest

    what's wrong in this? if ( m_Deed.IsChildOf( from.Backpack ) ) { BaseAddon addon = m_Deed.ExodusAlterAddon; Server.Spells.SpellHelper.GetSurfaceTop( ref p ); addon.MoveToWorld( new Point3D( p ), map ); } Attempting to use...
  16. Kilra Yan

    Improving The Exodus Encounter Quest

    I still having the crash issue Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Server.Items.ExodusAlterAddonDeed.InternalTarget.OnTarget(Mobile from, Object targeted) at Server.Targeting.Target.Invoke(Mobile from, Object targeted) in...
  17. Kilra Yan

    Improving The Exodus Encounter Quest

    Already tryed and had to change the code like following using System; using System.Collections.Generic; using Server; using Server.Multis; using Server.Targeting; using Server.Mobiles; using Server.Items; namespace Server.Items { [Flipable( 0x14F0, 0x14EF )] public class...
  18. Kilra Yan

    Improving The Exodus Encounter Quest

    Almost solution found, just need to get around this error that happen on the server log (without crash) when I attempt to add the deed in my backpack using System; using System.Collections.Generic; using Server; using Server.Multis; using Server.Targeting; using Server.Mobiles; using...
  19. Kilra Yan

    Improving The Exodus Encounter Quest

    Thanks the solution is there for sure and I have a couple of ideas in mind already probably today i am going to solve this :) great quest btw strange that the dev stucked with such a relative simple task like this compared all the rest
  20. Kilra Yan

    Improving The Exodus Encounter Quest

    Since according to wiki the player have to place the altar and the tome using the Exodus Summoning Altar and not the staff, I am attempting to fix the code to improve further this quest so it could be included to ServUO distro. Please if you know a script way that force to place an object like...

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