spell.cs
public virtual bool OnCasterMoving(Direction d)
{
/* if (IsCasting && BlocksMovement && (!(m_Caster is BaseCreature) || ((BaseCreature)m_Caster).FreezeOnCast))
{
if (m_Caster is BaseCreature)
m_Caster.Say("Trying to move...");

m_Caster.SendLocalizedMessage(500111); // You are frozen and can not move.
return false;
} */

return true;
spell.cs
public virtual bool BlocksMovement { get { return false; } }
 

Active Shards

Donations

Total amount
$0.00
Goal
$1,000.00
Back