xG00BERx
This is very broad, but i have no idea how the loot is measured via ServUO or RUNUO and I haven't been able to find anything too good on reading this all, has anyone any links they could share or knowledge to any of it? I am curious how the lootpack.cs script is laid out as well as how it works on a mob with stats such as
this.AddLoot(LootPack.FilthyRich, 3);
Like I know where you get the filthy rich in lootpack.cs but what does the 3 mean is that quantity orrr? just looking for some information thanks.
this.AddLoot(LootPack.FilthyRich, 3);
Like I know where you get the filthy rich in lootpack.cs but what does the 3 mean is that quantity orrr? just looking for some information thanks.