ORPY
Member
- ServUO Version
- Publish 58
- Ultima Expansion
- Endless Journey
How do I add text to the reward? Currently I can only see another bullet indicating that there is another reward...
This is the code:
This is what I see in game:
This is the code:
C++:
public ItsHammerTimeQuest()
: base()
{
this.AddObjective(new ApprenticeObjective(SkillName.Blacksmith, 50, "Gorge's Shop", 1077733, 1077734));
this.AddReward(new BaseReward(typeof(HammerOfHephaestus), 1077740));
this.AddReward(new BaseReward(new RunicHammer(CraftResource.Valorite, 5)));
}
This is what I see in game: